Screenshots

From work-in-progress builds, so expect things to change.

Progress

  1. On hold

    Glimhold is paused while other projects take priority. The early build and the screenshots above stay here, and any change will be posted on this page.

  2. Where it's at: an early playable build

    Design is done and there's an early build with every core system in: dive floor by floor, fight, loot, and defend the Hold against raids. Parts of it are still rough, and it hasn't been tested on handheld hardware yet. The screenshots above come from this build.

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